Last of Us Demo Impression

The Last of Us demo was finally unlocked today, though a bit later than it was supposed to, no problem for me though since I just decided to play some God of War: Ascension multiplayer for an hour assuming it would get fixed by then(which it did). The demo downloads very quickly, first its the launcher, then it downloads the actual demo once the launcher is complete. Once I got into the game the very first thing I noticed was the resemblance to the Uncharted series, I don’t know if Joel’s animations are brand new or if he’s using the one Naughty Dog used for Drake but they both look like they share the same ones, or at the very least they share some. That’s not necessarily a bad thing though, the animations from Uncharted are very good. Luckily for us though that appears to be the only thing both game share in common.

The demo’s setting was a pretty dark and moody one, it reminded me of some areas in Fallout 3. You can clearly tell that shit has went down in the area, buildings collapsed, gaping holes all over the place, nature slowly but surely reclaiming the area. It’s very beautiful. Unlike Uncharted, this is more or less a stealth game. See, supplies are limited, there is no regenerating health, plus there is an enemy known as Clickers(more on them a bit later) who can kill you in one hit. Another thing that is also interesting is that ammo is very scarce so you’ll want to be very careful with it, also you must take into consideration the sound’s the gun makes as well because it WILL alert other enemies. This is obviously out of Naughty Dog’s comfort zone and even if the game doesn’t sound appealing to you(I recommend you give it a try though, ND is unarguably one of the best developers of this generation), at the very least you got to give them credit for trying something they’ve never done before.

For you newbies the game also has an option that lets Joel see through walls when standing still to help you out, don’t fret though you hardcore gamers, this option can be turned off completely, though if you plan on not using it I recommend you play with some really good headphones. The demo was fun and definitely made me a bit excited for the game, the problem with it though was that it was far too short. It can be completed in like what, 15 minutes? The Clicker’s also disappointed me. You only meet two in the demo and one is handled through QTE(seriously, fuck the person who thought of QTE, laziest mechanic in gaming), you only get to handle one of them your way. One thing I really like about the Clickers though is that they’re blind so they won’t be able to see you, the way they find you is by listening, so to distract them you throw bricks and bottles around to divert their attention somewhere else(this is possible with all the enemies). There wasn’t much to fight in the demo unfortunately, as a matter a fact, there were only like 8 enemies. It’s a demo though so whatever. All I’m saying is that if you plan on buying/renting GoW:A only for the demo don’t even bother, if you do that, buy it for God of War, not the demo or else you’ll feel disappointed.

The Last of Us releases June 13, 2013 in the US, so be sure to check it out if you’re interested.

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HOLY SHIT, BIOSHOCK INFINITE!!!

HOLY CRAP, MAN!! MIND= BLOWN!! I was expecting a plot twist, but my god they’re so many in like the last 30 minutes. While I feel that the gameplay is a slight downgrade compared to the original BioShock, the story blows the orginal’s out of the water, especially them plot twists! Go beat BioShock Infinite NOW, and if you don’t own it, GO BUY IT!!!

Having a Blast With God of War Acension Multiplayer

So I finally beat the singleplayer for GoW:A and it me just say that it was amazing. That final boss, man. Also it was nice not to see Kratos yelling 24/7. Anyway, since i finished that part of the game I’ve been having a blast with the multiplayer part. I’m one of those who doesn’t even like multiplayer shoe horned into every game since I’m mostly a single player kind of guy. But this is one of those rare occasions where it works really well and feels natural. I’ve mostly only played Team Favor of the Gods which is basically team death match mixed in with domination. Though I’ll most likely try out capture the flag later on when i turn my PS3 back on.

… So yea, If you don’t mind, I’ll be returning to Ascension now.

Scribblenauts Unlimited Review

Maxwell has been intrusted with a very powerful notebook that can bring anything he writes in it to life, from a small fish to a giant griffin. If you played the original you know what the goal of the game is, if you haven’t your given several tasks from NPCs and you must help them with your all mighty notebook. The game offers many themed locations to choose from ranging from a farm, to an alien planet.

This time around there is also a story as well, a man curses Maxwell’s sister for being rude, the only way to break the curse is by collecting starites, which are awarded by doing good deeds. so it becomes a race against time as our hero must collect 50 before Maxwell’s sister is completely turned to stone. The story is very light and practically non existent till the end but the animation is very nice.

Which brings me to my next point, Scribblenauts Unlimited is an absolutely beautiful game, everything has been redone to HD  sprites and its stunning. A new feature in the game is the ability to create your own objects, though it’s quite underdeveloped as there isn’t much you can do with it.

While the game is quite easy overall, there are indeed some tricky starites to collect which had me sitting there trying to find a way to solve some puzzles. There is also plenty of replay value as there is more than 100 starites to collect, which by the way some are actually hidden, and you could also reset each world and solve puzzles in different manners as well.

Though there are a few issues with the games notebook ability, which is understandable for a game with such ambition. I often found myself not able to create exactly what I wanted because the game simply had no idea what I wanted(which might be my fault) or it simply just wasn’t possible at all. Overall, I’d highly recommend the game, its great and offers a lot of replay value and the games strength very much outweighs its weaknesses.

8.8/10

Kat & Emmet Free for PSAL:BR

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Kat and Emmet have finally been released for PlayStation All- Stars Battle Royale. They’ll be free for their first two weeks of release, after that they’ll each be $5(quite a hefty price for just one character if you ask me.)  As a huge Gravity Rush fan I immediately picked Kat, and she stays very true to her game. she spends a lot of time floating and kicking just as you’d expect(also has Dusty as well, which for those of you who don’t know, is Kat’s source of power.) I haven’t played Starhawk, but Emmet is also quite enjoyable as well, he’s able to alternate between 3 different weapons, a rifle(his default), a shotgun, and some king of rocket launcher. The shotgun and rocket launcher do have ammo though so you’ll have to resupply them once you run out of bullets; plus he even has a turret!

There is also a new stage as well, Fearless. Which combines Heavenly Sword & Wipeout. While it cost $2 to play offline, you can don’t have to pay a cent to play it online which is a pretty neat feature and I hope all future stages are like that as well. New Minions have also been released, if you’re into that stuff.

Supposedly there’s supposed to be an announcment of future DLC in March but I don’t know if that’s still the case Since Sony has let go of Superbot, and let Santa Monica work on DLC instead.

3 PSP Games Worth Checking Out

Hey guys, sorry about not posting anything in the last couple of days, had a mid term plus I need to finish up the first part of my transfer application, so I haven’t had much time to play lately(must play more Ni No Kuni!!). Lately I’ve found myself playing some of my old PSP PSN games on the train. So I figured I’d share three of my favorite PSP games that are available one the PSN, note that these are also playable on the Vita as well; which is the system I play them on.

3) Dissidia 012 Final Fantasy

This is a prequel to the original Dissidia and features more characters as well. While the story is quite… confusing, the combat is the true meat of the game. Think of it as the Smash Bros of Final Fantasy, and just like Final Fantasy you can customize your equipment, even your moveset! The only disappointing thing about this game is that Cloud doesn’t have a Zack Fair alternate costume -Zack fanboy-.

2) Gods Eater Burst

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This game is one of my newer purchases, so far I’m about 25 hours in if i recall correctly. This game is at heart a Monster Hunter competitor; or clone as many like to label it. Now for me I never found much joy out of Monster Hunter, not that it was a bad game. It’s just I’d get bored of playing after a mission or two, but its different with Gods Eater. I guess its because theirs a story, an ultimate goal you can say. Plus, its more action packed. Basically every mission is like fighting one of the bigger baddies that’s in Monster Hunter, which is great.

1) Disgaea 2: Dark Hero Days

Without a doubt this is the game I’ve invested  the most hours into on my PSP, the only game that even comes slightly close is the original Disgaea. If you don’t know what this game is about, it’s a strategy RPG with some of the most quirkiest characters I’ve ever seen, which is what keeps me hooked on the series. This game is all about leveling up, you even enter stages in your equipment to level them up as well.  According to my save file I’ve already invested 162 hours into Dark Hero Days, and the game is only $20. Some might not enjoy the grinding, hell, I didn’t like it at first neither but the story really keeps you playing.