Some gameplay that I found on a forum. It looks like Mario is keeping that shitty FLOOD move from Brawl. Lets hope its actually useful this time around. The game is looking absolutely gorgeous, I thought the art direction in Brawl was amazing but this takes the cake, I mean sure it isn’t as detailed as Brawl, but HD man, and the lighting is stunning.
Kat and Emmet have finally been released for PlayStation All- Stars Battle Royale. They’ll be free for their first two weeks of release, after that they’ll each be $5(quite a hefty price for just one character if you ask me.) As a huge Gravity Rush fan I immediately picked Kat, and she stays very true to her game. she spends a lot of time floating and kicking just as you’d expect(also has Dusty as well, which for those of you who don’t know, is Kat’s source of power.) I haven’t played Starhawk, but Emmet is also quite enjoyable as well, he’s able to alternate between 3 different weapons, a rifle(his default), a shotgun, and some king of rocket launcher. The shotgun and rocket launcher do have ammo though so you’ll have to resupply them once you run out of bullets; plus he even has a turret!
There is also a new stage as well, Fearless. Which combines Heavenly Sword & Wipeout. While it cost $2 to play offline, you can don’t have to pay a cent to play it online which is a pretty neat feature and I hope all future stages are like that as well. New Minions have also been released, if you’re into that stuff.
Supposedly there’s supposed to be an announcment of future DLC in March but I don’t know if that’s still the case Since Sony has let go of Superbot, and let Santa Monica work on DLC instead.
The Metal Gear Solid: Revengance demo was released yesterday for Xbox 360 & the PS3(and very late might I add) and if i had to describe it to you in one word it would be: Spectacular! But lets get its problems out the way first, shall we? For starters, I found parrying to be difficult at first, I didn’t know how to pull it off, but by the boss fight with the chainsaw dog at the end I got the hang of it. Trust me, you MUST learn how to parry or that dog is just a bitch(excuse the pun), it killed me twice before i “got it”. But the more annoying problem was blade mode. Blade mode is when Raiden goes into his free cut mode. The left stick is used to control your direction while the right stick was used to control the direction of the blade. For me it was just painfully awkward to use, but I’m sure by the time the full game is released I’ll eventually get the hang of it, might even go play the demo a couple of times more as well. Also, I’m not too sure about the Xbox version since I played the demo on the PS3 but I did notice frame rate drops when I started cutting too many pieces, nothing too bad but its there.
Raiden controlled amazing and the action was just beyond awesome. It even has some nods to the series with the alert feature as well. Battling the Gekkos and cutting them up in a hundred pieces was beyond satisfying, the game even features weapons as well(the demo contained RPGs and grenades). If you have time i highly recommend downloading the demo and giving it a shot, parrying might be a bit weird but keep trying, it’ll become your best friend once you get the hang of it.