Microsoft E3 Conference Impression

I must say that Microsoft really impressed me with their show. They brought the games and talked about the CLOUDZ a lot. Really smart choice to open with Metal Gear Solid, that was fucking AMAZING! I loved how dynamic it all was. Also laughed at the quick forwarding part in the beginning, maybe a little joke about how people complain about MGS’s length.  Up next was World of Tanks, tanks are pretty neat I guess, same goes for Dark Souls. The first exclusive game they show for Xbone was Ryse.

Visually it was beautiful, but my god does it look boring gameplay wise. It was riddled with QTEs for everything. Last time we heard of this game it was a Kniect game and has been switched over to controller, which is great because that means it won’t be on rails; but if its going to basically be a QTE scripted game why even bother? Killer Instincts was niceeee! I’ve never played the previous ones but I really liked how over the top the narrator was. Then Insomniac back stabs Sony(joking, business is business), with making an exclusive for Xbone, Sunset Overdrive. I wish I could share my impression about what I think about it but instead we’re given CGI garbage that shows us absolutely nothing about the game, not even its art direction because as Insomniac as shown us with Fuse, don’t trust their announcement trailer as an indication as what the game will look like. By the way, I hate CGI trailers, they’re a waste of money, show me the game instead. CGI trailers just lead to misunderstandings on what the game will look like and play.

For you racer fans Froza looked cool, I liked how they brought in that car to the show. I don’t know about cars but it looked really cool. Project Spark was very interesting. I’m a huge fan of LittleBigPlanet, and this seems to resemble it a lot but in a wider scale. For starters its fully 3D(please do this LBP3) and it looks like it has super powers as well. Can’t wait to see more of it; also, Roch Mech ftw.  Microsoft announced a partnership with Twitch for live streaming which makes a lot of sense now. No wonder we didn’t hear about Twitch at Sony’s announcement, guess Microsoft got to them first. Crimson Dragon was just lol,  that looks boring.Dead Rising was fascinating, it looks like their shifting the tone of the game. I’ve never played DR but from what I’ve seen they look pretty silly and have some humor. This seems to be a different case, seems more gritty, disappointing since we have enough of those but regardless the game looks amazing.

One thing I liked about it was the realistic zombie count. By realistic I mean the city is actually crowded with zombies like how real life is crowded with people. I guess you can say they have way more in the game but whatever, it looks great. I did notice that the frame rate dropped every now and then plus that bomb drop with Smart Glass at the end was just really stupid but I’m sure that can be fixed before launch. Was disappointed to hear that it was only on Xbone. Battlefield 4’s live demo had some technical issues  in the beginning and showed that xbone will receive dlc first, I don’t know why, that’s just plain fucking stupid but whatever. Once the demo finally started it was just more of the single player, why? I wanted to see some more of Below, it look different from what Microsoft usually offers.

Then we were up to the game that would end the show. I’m sure everyone was expecting Call of Duty, I certainly was, Microsoft loves CoD. But no, instead we’re given the gameplay premiere of the Call of Duty creators next game TitanFall which is being published by EA. Certainly was interesting, looks easy to play and the mechs looked fun, I like how the mechs go on auto pilot when you exit it. I can definitely see this being the next big thing; again, very smart of Microsoft to lock this down. Overall it was a very impressive show, and a welcome surprised since Microsoft’s past couple of E3s have been garbage. Yes, the games do look impressive but I cannot look passed the anti consumer tactic on the console. Oh, I forgot to mention that the console will launch this November at $500, that’s really expensive, wonder how thats going to pan out.

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Picked Up My Copy of Soul Sacrifice! (Plus life Issues!)

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Woo, I can’t wait till Thursday so I can finally play it! Playstation is also having a really neat sale for a majority of the characters in Battle Royale. I’m thinking about getting Metal Gear Solid Peace Walker for the PS3 so I can actually use one of its main features. Plus I might be able to actually beat the bosses legit. I’ll admit it, I cheated to beat the bosses, they were hard as hell, felt cheap in my opinion. But, before I actually start to consider it I want to beat kingdom of Amalur first(which is very boring by the way.) Shouldn’t take too long since I’m up to the second to last quest.

Also on an unrelated note, I’ve been having some serious ankle pains for the last month and a half. The doctor originally have me pain killers and told me to come back if the pain continues but me being as lazy as I am, i brushed it off. But it’s gotten really bad lately, even when I’m sitting or something I get a kind of burning sensation near the area. I made an appointment to go see whatever the foot doctor calls themselves, so hopefully it’s nothing too serious, and I can get rid of this pain once and for all.

Metal Gear Solid: Revengance Demo Impression

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The Metal Gear Solid: Revengance demo was released yesterday for Xbox 360 & the PS3(and very late might I add) and if i had to describe it to you in one word it would be: Spectacular! But lets get its problems out the way first, shall we? For starters, I found parrying to be difficult at first, I didn’t know how to pull it off, but by the boss fight with the chainsaw dog at the end I got the hang of it. Trust me, you MUST learn how to parry or that dog is just a bitch(excuse the pun), it killed me twice before i “got it”. But the more annoying problem was blade mode. Blade mode is when Raiden goes into his free cut mode. The left stick is used to control your direction while the right stick was used to control the direction of the blade. For me it was just painfully awkward to use, but I’m sure by the time the full game is released I’ll eventually get the hang of it, might even go play the demo a couple of times more as well. Also, I’m not too sure about the Xbox version since I played the demo on the PS3 but I did notice frame rate drops when I started cutting too many pieces, nothing too bad but its there.

Raiden controlled amazing and the action was just beyond awesome. It even has some nods to the series with the alert feature as well. Battling the Gekkos and cutting them up in a hundred pieces was beyond satisfying, the game even features weapons as well(the demo contained RPGs and grenades). If you have time i highly recommend downloading the demo and giving it a shot, parrying might be a bit weird but keep trying, it’ll become your best friend once you get the hang of it.

Great Day to be a PlayStation Gamer!

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PSN is having an amazing sale this week, which includes LittleBigPlanet Karting for $10 for Plus members; I highly recommend it for that price. Also a lot of demos coming out this week which include Metal Gear Revengance, Dead Space 3 and some others as well! But, most importantly, Ni No Kuni: Wrath of the White Witch has finally been released! I’ve already received my copy but haven’t been able to play it yet but I’ll be posting a review once I’m done with it. I should be able to post a review of Dragon’s Dogma sometime next week if school doesn’t become to stressful, might also post some impressions of the demos releasing later on today as well, only time will tell!