The last two years of E3 have been pretty underwhelming, I’m sure I’m not the only one who feels that way. However, with new consoles coming to us later this year we got to see plenty of new games, and even new IPs. Some games were pretty boring(I’m looking at you, Ryse) but a lot other games look very impressive. One thing I noticed with a lot of next-gen games is that a lot seem to be going open world. Something I welcome with open arms, I love open world games, hopefully these games are packed with content, and easter eggs as well. For once in a long time I enjoyed a majority of the games, like at least 8 out of every 10; I was very impressed. There were three games that stuck out to me the most though, these three are presented in no particular order. Continue reading
I must say that Microsoft really impressed me with their show. They brought the games and talked about the CLOUDZ a lot. Really smart choice to open with Metal Gear Solid, that was fucking AMAZING! I loved how dynamic it all was. Also laughed at the quick forwarding part in the beginning, maybe a little joke about how people complain about MGS’s length. Up next was World of Tanks, tanks are pretty neat I guess, same goes for Dark Souls. The first exclusive game they show for Xbone was Ryse.
Visually it was beautiful, but my god does it look boring gameplay wise. It was riddled with QTEs for everything. Last time we heard of this game it was a Kniect game and has been switched over to controller, which is great because that means it won’t be on rails; but if its going to basically be a QTE scripted game why even bother? Killer Instincts was niceeee! I’ve never played the previous ones but I really liked how over the top the narrator was. Then Insomniac back stabs Sony(joking, business is business), with making an exclusive for Xbone, Sunset Overdrive. I wish I could share my impression about what I think about it but instead we’re given CGI garbage that shows us absolutely nothing about the game, not even its art direction because as Insomniac as shown us with Fuse, don’t trust their announcement trailer as an indication as what the game will look like. By the way, I hate CGI trailers, they’re a waste of money, show me the game instead. CGI trailers just lead to misunderstandings on what the game will look like and play.
For you racer fans Froza looked cool, I liked how they brought in that car to the show. I don’t know about cars but it looked really cool. Project Spark was very interesting. I’m a huge fan of LittleBigPlanet, and this seems to resemble it a lot but in a wider scale. For starters its fully 3D(please do this LBP3) and it looks like it has super powers as well. Can’t wait to see more of it; also, Roch Mech ftw. Microsoft announced a partnership with Twitch for live streaming which makes a lot of sense now. No wonder we didn’t hear about Twitch at Sony’s announcement, guess Microsoft got to them first. Crimson Dragon was just lol, that looks boring.Dead Rising was fascinating, it looks like their shifting the tone of the game. I’ve never played DR but from what I’ve seen they look pretty silly and have some humor. This seems to be a different case, seems more gritty, disappointing since we have enough of those but regardless the game looks amazing.
One thing I liked about it was the realistic zombie count. By realistic I mean the city is actually crowded with zombies like how real life is crowded with people. I guess you can say they have way more in the game but whatever, it looks great. I did notice that the frame rate dropped every now and then plus that bomb drop with Smart Glass at the end was just really stupid but I’m sure that can be fixed before launch. Was disappointed to hear that it was only on Xbone. Battlefield 4’s live demo had some technical issues in the beginning and showed that xbone will receive dlc first, I don’t know why, that’s just plain fucking stupid but whatever. Once the demo finally started it was just more of the single player, why? I wanted to see some more of Below, it look different from what Microsoft usually offers.
Then we were up to the game that would end the show. I’m sure everyone was expecting Call of Duty, I certainly was, Microsoft loves CoD. But no, instead we’re given the gameplay premiere of the Call of Duty creators next game TitanFall which is being published by EA. Certainly was interesting, looks easy to play and the mechs looked fun, I like how the mechs go on auto pilot when you exit it. I can definitely see this being the next big thing; again, very smart of Microsoft to lock this down. Overall it was a very impressive show, and a welcome surprised since Microsoft’s past couple of E3s have been garbage. Yes, the games do look impressive but I cannot look passed the anti consumer tactic on the console. Oh, I forgot to mention that the console will launch this November at $500, that’s really expensive, wonder how thats going to pan out.
… I’m so close to caving and buying Peace Walker for the PS3, but my back log is so long as it is, I don’t want to add more to it. 😡 But then again, it’s only ten bucks and Sony pracicaly gave me ten bucks last month so its almost as if it’s Sony buying it for me instead. Besides, when will I get another chance to buy this for that price or lower? I mean after all the console gen is almost coming to an end so if it comes out for like $5 in 2 years chances are I wont care for this game anymore by that time. @_@ Decisions decisions, I’ll think about it for a little more, the sale will still be there tomorrow anyway.
Woo, I can’t wait till Thursday so I can finally play it! Playstation is also having a really neat sale for a majority of the characters in Battle Royale. I’m thinking about getting Metal Gear Solid Peace Walker for the PS3 so I can actually use one of its main features. Plus I might be able to actually beat the bosses legit. I’ll admit it, I cheated to beat the bosses, they were hard as hell, felt cheap in my opinion. But, before I actually start to consider it I want to beat kingdom of Amalur first(which is very boring by the way.) Shouldn’t take too long since I’m up to the second to last quest.
Also on an unrelated note, I’ve been having some serious ankle pains for the last month and a half. The doctor originally have me pain killers and told me to come back if the pain continues but me being as lazy as I am, i brushed it off. But it’s gotten really bad lately, even when I’m sitting or something I get a kind of burning sensation near the area. I made an appointment to go see whatever the foot doctor calls themselves, so hopefully it’s nothing too serious, and I can get rid of this pain once and for all.
The Metal Gear Solid: Revengance demo was released yesterday for Xbox 360 & the PS3(and very late might I add) and if i had to describe it to you in one word it would be: Spectacular! But lets get its problems out the way first, shall we? For starters, I found parrying to be difficult at first, I didn’t know how to pull it off, but by the boss fight with the chainsaw dog at the end I got the hang of it. Trust me, you MUST learn how to parry or that dog is just a bitch(excuse the pun), it killed me twice before i “got it”. But the more annoying problem was blade mode. Blade mode is when Raiden goes into his free cut mode. The left stick is used to control your direction while the right stick was used to control the direction of the blade. For me it was just painfully awkward to use, but I’m sure by the time the full game is released I’ll eventually get the hang of it, might even go play the demo a couple of times more as well. Also, I’m not too sure about the Xbox version since I played the demo on the PS3 but I did notice frame rate drops when I started cutting too many pieces, nothing too bad but its there.
Raiden controlled amazing and the action was just beyond awesome. It even has some nods to the series with the alert feature as well. Battling the Gekkos and cutting them up in a hundred pieces was beyond satisfying, the game even features weapons as well(the demo contained RPGs and grenades). If you have time i highly recommend downloading the demo and giving it a shot, parrying might be a bit weird but keep trying, it’ll become your best friend once you get the hang of it.
PSN is having an amazing sale this week, which includes LittleBigPlanet Karting for $10 for Plus members; I highly recommend it for that price. Also a lot of demos coming out this week which include Metal Gear Revengance, Dead Space 3 and some others as well! But, most importantly, Ni No Kuni: Wrath of the White Witch has finally been released! I’ve already received my copy but haven’t been able to play it yet but I’ll be posting a review once I’m done with it. I should be able to post a review of Dragon’s Dogma sometime next week if school doesn’t become to stressful, might also post some impressions of the demos releasing later on today as well, only time will tell!
Yes, the Sony Smash Bros. “rip-off.” Since it was announced, this game was the center of controversy, but does it stand on its own? Short answer; yes. Now I’m sure you want me to get more specific and I’ll be doing just that. For starters, let me just start by telling you that this game IS’NT a Smash Brothers rip off like so many like to label it. the combat is completely unique, punching & kicking doesn’t take any health away from your opponent, instead it builds up a super meter(think “Street Fighter”), there are 3 specials with each taking more time to reach but easier to land.
Now this might sound as a poor decision but it works out really well, it introduces a new meta game. Think of your opponent’s AP meter as your health. However, the problems with this mechanic is that because your attacks don’t truly do any damage to your opponent I would often find myself playing against people that that use whomever has the easiest Level 1 supers, which would arguably be Raiden. One tricky game this had to do was somehow appeal to both the hardcore and casual, and while I do believe it has succeeded in appealing to the hardcore it doesn’t such a great job for the casuals. Yes, anyone could essentially just pick up a controller and play but the game only features 2 game modes; time and stock/reverse stock. The story mode also leaves much to be desired. There’s no true story to this game, it’s never explained why our all-stars are brought together; they just are. Instead we’re given static images at the beginning and ending with a very underwhelming boss battle.
The game features 20 unique characters and 14 stages(with 2 characters and 1 stage coming in in February for free, for the first 2 weeks.) Now while I certainly don’t know Superbot’s definition of a PlayStation All-Star (I’m looking at you Dante, you don’t even have a single game out.) none of the characters play the same excluding the 2 Coles which SuperBot stated they had to, in order to get Sucker Punch’s approval. Instead of having one stage dedicated to one franchise, All-Stars does something much more interesting, it mashes up 2 franchises instead. Some are really cool, like Invasion which pits Killzone and the Ape Escape franchise. But not all are great, like Franzea, which is combines Metal Gear Revengence and Loco Roco; the interaction between the 2 franchises is kind of forced and doesn’t work well, I might even go as far as to say it kind of feels lazy. While all characters are unlocked from the get go there are plenty of other things to unlock instead.
Unlockables feature titles for your profile, minions who cheer for you when you get mutli kills, Icons and backgrounds. My only problem with the unlockables is that I truly didn’t care for any of it except for the minions; I would’ve preferred more unlockable costumes. The art for the game is also not the most attractive, instead of having a single unified art direction everyone sticks pretty closely to the art direction of their own game and on paper this sounds cool but once it’s done it doesn’t look all that great. Because of the characters don’t look like they belong together.
While it might seem that I’m being critical on the game its actually really good. It’s a fighting game with a lot of depth, but that’s all it is. For better or worse this is a hardcore game that tries to and successfully mixes things up in the fighting genre. And with Sony’s cross buy program this game sounds that much more appealing